[General]通用

  scum.ServerName=SCUM 做事器名称

scum小队建筑设计 施工技术

  scum.ServerDescription=做事器描述

  scum.ServerPassword=做事器密码

  scum.ServerBannerUrl=做事器横幅网址

  scum.ServerPlaystyle=PVE(玩家与环境)

  scum.WelcomeMessage=欢迎来到我们的 SCUM 做事器

  scum.MessageOfTheDay=今日提示

  scum.MessageOfTheDayCooldown=提示刷新韶光(秒)

  scum.MinServerTickRate=最小做事器刷新率

  scum.MaxServerTickRate=最大做事器刷新率

  scum.MaxPing=最大延迟

  scum.LogoutTimer=注销计时器(秒)

  scum.LogoutTimerWhileCaptured=被俘计时器(秒)

  scum.AllowFirstPerson=许可第一人称视角

  scum.AllowThirdPerson=许可第三人称视角

  scum.AllowCrosshair=许可准星

  scum.AllowVoting=许可投票

  scum.AllowMapScreen=许可舆图界面

  scum.AllowKillClaiming=许可屠戮声明

  scum.AllowComa=许可晕厥状态

  scum.AllowMinesAndTraps=许可支配地雷和陷阱

  scum.AllowSkillGainInSafeZones=禁止在安全区域得到技能

  scum.AllowEvents=许可事宜

  scum.LimitGlobalChat=限定全局谈天

  scum.AllowGlobalChat=许可全局谈天

  scum.AllowLocalChat=许可本地谈天

  scum.AllowSquadChat=许可小队谈天

  scum.AllowAdminChat=许可管理员谈天

  scum.RustyLocksLogging=记录生锈的锁

  scum.HideKillNotification=隐蔽击杀关照

  scum.UseMapBaseBuildingRestriction=利用舆图基地建造限定

  scum.DisableBaseBuilding=禁用基地建造

  scum.VotingDuration=投票持续韶光(秒)

  scum.PlayerMinimalVotingInterest=玩家最低投票兴趣

  scum.PlayerPositiveVotePercentage=玩家积极投票百分比

  scum.MasterServerEndpoints=主理事器端点

  scum.MasterServerUpdateSendInterval=主理事器更新发送间隔(秒)

  scum.PartialWipe=部分重置

  scum.GoldWipe=金重置

  scum.ItemVirtualizationRelevancyUpdatePeriod=物品虚拟化干系性更新周期(秒)

  scum.ItemVirtualizationEventProcessingTimeBudget=物品虚拟化事宜处理韶光预算(秒)

  scum.ItemVirtualizationVisitorDistanceTravelledForUpdate=更新物品虚拟化访问者移动间隔

  scum.ItemVirtualizationVisitorBounds=物品虚拟化访问者边界

  scum.VirtualizedItemBounds=虚拟化物品边界

  scum.FameGainMultiplier=声誉增益倍数

  scum.FamePointPenaltyOnDeath=去世亡时声

  scum.FamePointPenaltyOnKilled=0.500000(被击杀时的声誉点扣罚=0.500000)

  scum.FamePointRewardOnKill=0.250000(击杀得到的声誉点褒奖=0.250000)

  scum.LogSuicides=0(记录自尽事宜=0)

  [World] 天下

  scum.MaxAllowedBirds=15(许可存在的最大鸟类数量=15)

  scum.MaxAllowedZombies=64(许可存在的最大僵尸数量=64)

  scum.MaxAllowedExteriorZombies=64(许可存在的最大外部僵尸数量=64)

  scum.MaxAllowedInteriorZombies=64(许可存在的最大内部僵尸数量=64)

  scum.MaxAllowedWildZombies=64(许可存在的最大野生僵尸数量=64)

  scum.MaxAllowedDrones=30(许可存在的最大无人机数量=30)

  scum.ExteriorZombieAmountModifier=1.000000(外部僵尸数量调度系数=1.000000)

  scum.InteriorZombieAmountModifier=1.000000(内部僵尸数量调度系数=1.000000)

  scum.WildZombieAmountModifier=1.000000(野生僵尸数量调度系数=1.000000)

  scum.ExteriorZombieSpawnerCooldownTimer=300.000000(外部僵尸天生器冷却韶光=300.000000)

  scum.InteriorZombieSpawnerCooldownTimer=300.000000(内部僵尸天生器冷却韶光=300.000000)

  scum.ExteriorZombieSpawningCheckTime=10.000000(外部僵尸天生检讨韶光=10.000000)

  scum.InteriorZombieSpawningCheckTime=10.000000(内部僵尸天生检讨韶光=10.000000)

  scum.WildZombieSpawningCheckTime=10.000000(野生僵尸天生检讨韶光=10.000000)

  scum.ExteriorZombieSpawningProbability=0.300000(外部僵尸天生概率=0.300000)

  scum.InteriorZombieSpawningProbability=1.000000(内部僵尸天生概率=1.000000)

  scum.DisableSentrySpawning=0(禁用哨兵天生=0)

  scum.DisableSuicidePuppetSpawning=0(禁用自尽傀儡天生=0)

  scum.StartTimeOfDay=08:00:00(每天开始韶光=08:00:00)

  scum.TimeOfDaySpeed=3.840000(游戏韶光流逝速率=3.840000)

  scum.NighttimeDarkness=0.000000(夜晚的阴郁程度=0.000000)

  scum.SunriseTime=06:00:00(日出韶光=06:00:00)

  scum.SunsetTime=21:00:00(日落韶光=21:00:00)

  scum.EnableLockedLootContainers=1(启用锁定的物品容器=1)

  scum.CustomMapEnabled=0(启用自定义舆图=0)

  scum.CustomMapCenterXCoordinate=0.000000(自定义舆图中央X坐标=0.000000)

  scum.CustomMapCenterYCoordinate=0.000000(自定义舆图中央Y坐标=0.000000)

  scum.CustomMapWidth=15.240000(自定义舆图宽度=15.240000)

  scum.CustomMapHeight=15.240000(自定义舆图高度=15.240000)

  scum.CargoDropCooldownMinimum=90.000000(货色投放冷却韶光最小值=90.000000)

  scum.CargoDropCooldownMaximum=120.000000(货色投放冷却韶光最大值=120.000000)

  scum.CargoDropFallDelay=540.000000(货色投放着落延迟=540.000000)

  scum.CargoDropFallDuration=60.000000(货色投放着落持续韶光=60.000000)

  scum.CargoDropSelfdestructTime=1200.000000(货色投放自毁韶光=1200.000000)

  scum.MaxAllowedHunts=20(许可进行的最大佃猎数量=20)

  scum.HuntFailureTime=150.000000(佃猎失落败韶光=150.000000)

  scum.HuntFailureDistance=300.000000(佃猎失落败间隔=300.000000)

  [Respawn]重生

  scum.AllowSectorRespawn=1(许可在扇区内重生=1)

  scum.AllowShelterRespawn=1(许可在庇护所内重生=1)

  scum.AllowSquadmateRespawn=1(许可队友重生=1)

  scum.RandomRespawnPrice=250(随机重生价格=250)

  scum.SectorRespawnPrice=1000(扇区重生价格=1000)

  scum.ShelterRespawnPrice=1g(庇护所重生价格=1g)

  scum.SquadRespawnPrice=3g(队友重生价格=3g)

  scum.RandomRespawnInitialTime=0.000000(随机重生初始韶光=0.000000)

  scum.SectorRespawnInitialTime=30.000000(扇区重生初始韶光=30.000000)

  scum.ShelterRespawnInitialTime=45.000000(庇护所重生初始韶光=45.000000)

  scum.SquadRespawnInitialTime=60.000000(队友重生初始韶光=60.000000)

  scum.RandomRespawnCooldown=0.000000(随机重生冷却韶光=0.000000)

  scum.SectorRespawnCooldown=30.000000(扇区重生冷却韶光=30.000000)

  scum.ShelterRespawnCooldown=45.000000(庇护所重生冷却韶光=45.000000)

  scum.SquadRespawnCooldown=60.000000(队友重生冷却韶光=60.000000)

  scum.RandomCooldownResetMultiplier=0.000000(随机重生冷却韶光重置乘数=0.000000)

  scum.SectorCooldownResetMultiplier=1.250000(扇区重生冷却韶光重置乘数=1.250000)

  scum.ShelterCooldownResetMultiplier=1.500000(庇护所重生冷却韶光重置乘数=1.500000)

  scum.SquadCooldownResetMultiplier=2.000000(队友重生冷却韶光重置乘数=2.000000)

  scum.RandomPricePerSquadmateModifier=0.000000(随机重生每个队友价格调度乘数=0.000000)

  scum.SectorPricePerSquadmateModifier=0.000000(扇区重生每个队友价格调度乘数=0.000000)

  scum.ShelterPricePerSquadmateModifier=0.000000(庇护所重生每个队友价格调度乘数=0.000000)

  scum.CommitSuicideInitialTime=0.000000(自尽初始韶光=0.000000)

  scum.CommitSuicideCooldown=60.000000(自尽冷却韶光=60.000000)

  scum.CommitSuicideCooldownResetMultiplier=1.250000(自尽冷却韶光重置乘数=1.250000)

  scum.MaximumBaseProximityWhenSpawning=10000.000000(天生时的最大基地靠近间隔=10000.000000)

  scum.PermadeathThreshold=-2500(永久去世亡阈值=-2500)

  [Vehicles] 车辆

  scum.FuelDrainFromEngineMultiplier=1.000000(发动机燃油花费乘数=1.000000)

  scum.BatteryDrainFromEngineMultiplier=1.000000(发动机电池花费乘数=1.000000)

  scum.BatteryDrainFromDevicesMultiplier=1.000000(设备电池花费乘数=1.000000)

  scum.BatteryDrainFromInactivityMultiplier=1.000000(静置时的电池花费乘数=1.000000)

  scum.BatteryChargeWithAlternatorMultiplier=1.000000(互换发电机充电乘数=1.000000)

  scum.BatteryChargeWithDynamoMultiplier=1.000000(永磁发电机充电乘数=1.000000)

  scum.AirplaneMaxAmount=2(飞机最大数量=2)

  scum.AirplaneMaxFunctionalAmount=10(飞机最大正常运行数量=10)

  scum.AirplaneMinPurchasedAmount=10(飞机最小购买数量=10)

  scum.DirtbikeMaxAmount=20(越野摩托车最大数量=20)

  scum.DirtbikeMaxFunctionalAmount=20(越野摩托车最大正常运行数量=20)

  scum.DirtbikeMinPurchasedAmount=5(越野摩托车最小购买数量=5)

  scum.LaikaMaxAmount=50(Laika摩托车最大数量=50)

  scum.LaikaMaxFunctionalAmount=20(Laika摩托车最大正常运行数量=20)

  scum.LaikaMinPurchasedAmount=5(Laika摩托车最小购买数量=5)

  scum.MotorboatMaxAmount=11(摩托艇最大数量=11)

  scum.MotorboatMaxFunctionalAmount=11(摩托艇最大正常运行数量=11)

  scum.MotorboatMinPurchasedAmount=5(摩托艇最小购买数量=5)

  scum.WheelbarrowMaxAmount=20(手推车最大数量=20)

  scum.WheelbarrowMaxFunctionalAmount=20(手推车最大正常运行数量=20)

  scum.WheelbarrowMinPurchasedAmount=10(手推车最小购买数量=10)

  scum.WolfswagenMaxAmount=50(狼式战车最大数量=50)

  scum.WolfswagenMaxFunctionalAmount=20(狼式战车最大正常运行数量=20)

  scum.WolfswagenMinPurchasedAmount=5(狼式战车最小购买数量=5)

  scum.BicycleMaxAmount=20(自行车最大数量=20)

  scum.BicycleMaxFunctionalAmount=20(自行车最大正常运行数量=20)

  scum.BicycleMinPurchasedAmount=5(自行车最小购买数量=5)

  scum.MaximumTimeOfVehicleInactivity=240:00:00(车辆静止的最大韶光=240:00:00)

  scum.MaximumTimeForVehiclesInForbiddenZones=02:00:00(车辆在禁止区域的最大韶光=02:00:00)

  [Damage] 侵害

  scum.HumanToHumanDamageMultiplier=1.000000(人对人侵害乘数=1.000000)

  scum.HumanToHumanArmedMeleeDamageMultiplier=1.000000(持武器近战侵害乘数=1.000000)

  scum.HumanToHumanUnarmedMeleeDamageMultiplier=1.000000(空手近战侵害乘数=1.000000)

  scum.HumanToHumanThrowingDamageMultiplier=1.000000(投掷侵害乘数=1.000000)

  scum.SentryDamageMultiplier=1.000000(哨兵侵害乘数=1.000000)

  scum.ZombieDamageMultiplier=1.000000(僵尸侵害乘数=1.000000)

  scum.ItemDecayDamageMultiplier=0.500000(物品糜烂侵害乘数=0.500000)

  scum.FoodDecayDamageMultiplier=1.000000(食品糜烂侵害乘数=1.000000)

  scum.LockProtectionDamageMultiplier=1.000000(锁定保护侵害乘数=1.000000)

  [Features] 分外

  scum.FlagOvertakeDuration=24:00:00(旗帜接管持续韶光=24:00:00)

  scum.MaximumAmountOfElementsPerFlag=100(每个旗帜的最大元素数量=100)

  scum.ExtraElementsPerFlagForAdditionalSquadMember=25(每个额外小队成员的旗帜额外元素=25)

  scum.MaximumNumberOfExpandedElementsPerFlag=75(每个旗帜的最大扩展元素数量=75)

  scum.AllowMultipleFlagsPerPlayer=0(许可每个玩家拥有多个旗帜=0)

  scum.WaterPricePerUnitMultiplier=1.000000(单位水的价格乘数=1.000000)

  scum.WaterPeriodicInitialAmountMultiplier=1.000000(周期性水初始数量乘数=1.000000)

  scum.WaterPeriodicMaxAmountMultiplier=1.000000(周期性水最大数量乘数=1.000000)

  scum.WaterPeriodicReplenishAmountMultiplier=1.000000(周期性水补充数量乘数=1.000000)

  scum.WaterPeriodicReplenishIntervalMultiplier=1.000000(周期性水补充间隔乘数=1.000000)

  scum.WaterProximityReplenishAmountMultiplier=1.000000(临近水补充数量乘数=1.000000)

  scum.WaterProximityReplenishChanceMultiplier=1.000000(临近水补充几率乘数=1.000000)

  scum.WaterProximityReplenishTimeoutMultiplier=1.000000(临近水补充超时乘数=1.000000)

  scum.GasolinePricePerUnitMultiplier=1.000000(单位汽油的价格乘数=1.000000)

  scum.GasolinePeriodicInitialAmountMultiplier=1.000000(周期性汽油初始数量乘数=1.000000)

  scum.GasolinePeriodicMaxAmountMultiplier=1.000000(周期性汽油最大数量乘数=1.000000)

  scum.GasolinePeriodicReplenishAmountMultiplier=1.000000(周期性汽油补充数量乘数=1.000000)

  scum.GasolinePeriodicReplenishIntervalMultiplier=1.000000(周期性汽油补充间隔乘数=1.000000)

  scum.GasolineProximityReplenishAmountMultiplier=1.000000(临近汽油补充数量乘数=1.000000)

  scum.GasolineProximityReplenishChanceMultiplier=1.000000(临近汽油补充几率乘数=1.000000)

  scum.GasolineProximityReplenishTimeoutMultiplier=1.000000(临近汽油补充超时乘数=1.000000)

  scum.PropanePricePerUnitMultiplier=1.000000(单位丙烷的价格乘数=1.000000)

  scum.PropanePeriodicInitialAmountMultiplier=1.000000(周期性丙烷初始数量乘数=1.000000)

  scum.PropanePeriodicMaxAmountMultiplier=1.000000(周期性丙烷最大数量乘数=1.000000)

  scum.PropanePeriodicReplenishAmountMultiplier=1.000000(周期性丙烷补充数量乘数=1.000000)

  scum.PropanePeriodicReplenishIntervalMultiplier=1.000000(周期性丙烷补充间隔乘数=1.000000)

  scum.PropaneProximityReplenishAmountMultiplier=1.000000(临近丙烷补充数量乘数=1.000000)

  scum.PropaneProximityReplenishChanceMultiplier=1.000000(临近丙烷补充几率乘数=1.000000)

  scum.PropaneProximityReplenishTimeoutMultiplier=1.000000(临近丙烷补充超时乘数=1.000000)

  scum.SpawnerProbabilityMultiplier=1.000000(天生器概率乘数=1.000000)

  scum.ExamineSpawnerProbabilityMultiplier=1.000000(检讨天生器概率乘数=1.000000)

  scum.ExamineSpawnerExpirationTimeMultiplier=1.000000(检讨天生器过期韶光乘数=1.000000)

  scum.SpawnerExpirationTimeMultiplier=1.000000(天生器过期韶光乘数=1.000000)

  scum.SquadMemberCountAtIntLevel1=2(第1个互动级别的小队成员数量=2)

  scum.SquadMemberCountAtIntLevel2=4(第2个互动级别的小队成员数量=4)

  scum.SquadMemberCountAtIntLevel3=6(第3个互动级别的小队成员数量=6)

  scum.SquadMemberCountAtIntLevel4=8(第4个互动级别的小队成员数量=8)

  scum.SquadMemberCountAtIntLevel5=10(第5个互动级别的小队成员数量=10)

  scum.PlantHarvestExamineTimeMultiplier=1.000000(植物收成检讨韶光乘数=1.000000)

  scum.FirstPlantHarvestAdditionalChance=1.000000(首次植物收成的额外几率=1.000000)

  scum.DisableExhaustion=0(禁用疲倦=0)

  scum.BodySimulationSpeedMultiplier=3.840000(身体仿照速率乘数=3.840000)

  scum.MaintainItemsExpirationTime=360:00:00(坚持物品过期韶光=360:00:00)

  scum.KillboxDefuseFailureBonus=0.200000(Killbox拆除失落败褒奖=0.200000)

  scum.BedrollVisibilityTimer=1.000000(卧铺可见性计时器=1.000000)

  scum.EnableBCULocking=1(启用BCU锁定=1)